Project Description:
At EA's E3 event held at the Shrine Expo Hall in Los Angeles, I had the opportunity to design a stage set that perfectly captured the excitement and energy of the gaming world. The centerpiece of the design was a stunning backdrop consisting of a grid of opaque, 3-D panels that created a sense of depth and mystery as light shone through the boxes, casting dramatic shadows across the stage.

The result was a visually striking and highly functional stage design that not only delighted in-person attendees but also captured the attention of online viewers who were watching the event through broadcast and online streaming. The design was optimized to translate well on camera, ensuring that the energy and excitement of the event was conveyed effectively to a global audience.

By combining innovative design concepts with advanced lighting techniques, I was able to create a set that generated anticipation and excitement for the new games being revealed. Overall, I'm incredibly proud of the final design and the role it played in helping to create an unforgettable experience for attendees and online viewers alike.
Process
This video showcases my process of designing a stage set using Cinema 4D, accompanied by some 3D renders to demonstrate the final product.
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